Something im expanding on is modular environments. Going to texture these up to see how they feel and then move onto grander pieces to make larger rooms.

Now that University is finished I can start to model freely again!  I will be modelling and texturing over the next few weeks a series of weapons based off of 2 materials: Drift wood and Flint.  I will also be modelling random assets that take my fancy such as what is shown in the video above with is a M1943 Entrenching Shovel.

To render this out I have used the Marmoset Toolbag, which is a great little program. 

My entry for the speed texturing competition over at: http://www.game-artist.net/forums/game-artist-mini-competition/16220-speed-texturing-competition-2-009-shield.html
Woaaahh, been a while since my last update, almost forgot about this place, so I think its time for an update.  Uni is now finished all that is left now is to wait for graduation and my final grade.  With this out of the way it has now given me time to focus on other things and has given me the opportunity to expand my portfolio.  With this in mind I have started work on a competition entry for this website: http://www.game-artist.net/forums/ The competition is to texture a models created by Jeroen Groen,  my first pass is attached to this post with the original here: http://i51.tinypic.com/a0ic75.png

Woaaahh, been a while since my last update, almost forgot about this place, so I think its time for an update. 

Uni is now finished all that is left now is to wait for graduation and my final grade.  With this out of the way it has now given me time to focus on other things and has given me the opportunity to expand my portfolio.  With this in mind I have started work on a competition entry for this website: http://www.game-artist.net/forums/ The competition is to texture a models created by Jeroen Groen,  my first pass is attached to this post with the original here: http://i51.tinypic.com/a0ic75.png